About

8-Bit CacheStudios

An independent game studio making original, atmospheric multiplayer games.

We are an independent studio working in Unreal Engine. We design our own games, build them in-house and publish them ourselves.

How we build

What we make. What we license. What we use.

  1. 01

    In-house Unreal Engine work

    Level construction, gameplay systems, networking, interfaces and lighting are built by the studio in Unreal Engine.

  2. 02

    Licensed purchased assets

    Environment kits, props and character bases come from legitimate marketplaces under their licenses. We don’t claim them as our own art.

  3. 03

    AI-assisted development tools

    We use AI-assisted tools for programming — writing, debugging, refactoring and technical research.

  4. 04

    No generative AI in creative assets

    No AI-generated artwork, characters, environments, textures, models, animation, music or voices ship in our games.

Publishing

Independent, on purpose.

Self-published
We publish our games ourselves, starting on PC through Steam.
Built in Unreal Engine
Every game is developed in-house in Unreal Engine.
Currently making
Declared Missing.

Get in touch.